// pointer to classes example
// runs with no problem
#include <iostream>
using namespace std;
class Rectangle {
int width, height;
public:
Rectangle(int x, int y) : width(x), height(y) {}
int area(void) { return width * height; }
};
int main() {
Rectangle obj (3, 4);
Rectangle * foo, * bar, * baz;
foo = &obj;
bar = new Rectangle (5, 6);
baz = new Rectangle[2] { {2,5}, {3,6} };
cout << "obj's area: " << obj.area() << '\n';
cout << "*foo's area: " << foo->area() << '\n';
cout << "*bar's area: " << bar->area() << '\n';
cout << "baz[0]'s area:" << baz[0].area() << '\n';
cout << "baz[1]'s area:" << baz[1].area() << '\n';
delete bar;
delete[] baz;
return 0;
}
I am a bit (no pun intended) confused about this line of code here:
baz = new Rectangle[2] {{2,5}, {3,6}};
I've seen code like:
int *foo = new int[3] {1,2,3};
and I totally understand it. But what's the syntax of {{2,5}, {3,6}} here? How can array of class objects be initialized like this? I've searched many online c++ references but have no clue.
via Chebli Mohamed
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